Chris Ullery

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Recent posts

Tribes: Ascend Tartarus Update Live Today–New Maps, Gameplay Features

Tribes: Ascend Tartarus Update Live Today–New Maps, Gameplay Features

Keeping the steady stream of content flowing for their critically acclaimed free-to-play shooter, Tribes: Ascend, Hi-Rez Studios released th...

Awesomenauts Launches Despite Publisher Setbacks

Awesomenauts Launches Despite Publisher Setbacks

It was a pretty scary couple of days over the weekend when DTP Entertainment AG, publisher for Ronimo Games’ hugely anticipated downloadab...

New Studio Crash Labs formed from ex-Rare, Free Radical Developers

New Studio Crash Labs formed from ex-Rare, Free Radical Developers

How excited would you be if I told you that some of the legendary talent between games like Timesplitters and GoldenEye 007 had broken off t...

Tribes: Ascend Review – Ascending to the Top of the F2P Pack

Tribes: Ascend Review – Ascending to the Top of the F2P Pack

1998 saw the release of Starsiege: Tribes, a game so far ahead of its time that shooters today are just now beginning to catch up. Featuring...

PAX Preview: RaiderZ and Dungeons & Dragons Neverwinter Eyes-On

PAX Preview: RaiderZ and Dungeons & Dragons Neverwinter Eyes-On

Free-to-play MMO publisher Perfect World had a pair of new titles to show off at PAX last weekend. Both RaiderZ and Neverwinter have forgone...

PAX Preview: The Secret World Hands-On

PAX Preview: The Secret World Hands-On

The world is full of stories: Mythological tales, ancient origin fables, crazy theories of vast global conspiracies spanning the globe. Func...

PAX Preview: Awesomenauts Hands-On Impressions

PAX Preview: Awesomenauts Hands-On Impressions

It seemed as though MOBAs were the major theme this time around at PAX, as several developers showed up with their own take on the game type...

PAX Preview: Kairo Hands-On Impressions

PAX Preview: Kairo Hands-On Impressions

Amidst booths lined with loud and colorful games, the quiet simplicity of Kairo made it stand out. At first glance, it the game looks incred...

PAX Preview: Majestic-12 Hands-On Impressions

PAX Preview: Majestic-12 Hands-On Impressions

When I was growing up, video games didn’t have to make sense. You had your good guys, and pretty much everything to the right of you was a...

PAX Preview: Hitman: Absolution Eyes-On

PAX Preview: Hitman: Absolution Eyes-On

Preparing to be presented with Hitman: Absolution at Square Enix’s PAX demonstration was one of the more intense experiences of the conven...

PAX Preview: Hi-Rez’s PAX Presence on the Eve of Tribes: Ascend’s Launch

PAX Preview: Hi-Rez’s PAX Presence on the Eve of Tribes: Ascend’s Launch

If you didn’t know who Hi-Rez Studios were before going into PAX East over the weekend, you certainly did when you left. The very first ga...

PAX Preview: AirMech Hands-On Impressions

PAX Preview: AirMech Hands-On Impressions

Speaking with Matt from Carbon Games was nearly enough to make me lose all faith in video game publishers. “They wouldn’t publish a game...