It is pretty much common knowledge that currently, the development of any given video game is an extremely time consuming and costly procedure. This leaves very little wiggle room for say, an independent developer hoping to create a high quality experience.
A video game development collective called The League of Geeks hopes to create a successful business model that will put the power back in the hand of the developer. With this new model, indie game makers will be able to break through the restrictions conventional investment capital puts on them.
The League is an Australian group of 15 talented professionals who have experience in a variety of disciplines, such as game development, animation, and music. According to their website, they were “brought together by a passion for creating highly engaging content and user experiences”. They are “simply here to make the best possible games we can.”
By using their recently announced game Armello, the League hopes to show indie developers everywhere that a high quality game can be made for a fraction of the cost of the “normal” way of doing things. How can they achieve this? The entire team will be working for a share of the profit with no upfront form of payment at all. Even though this obviously comes with increased risk, they hope it will show developers freedom is possible.
According to an interview with IGN, the league spent their first six months building their idea of the proper legal and organization structure to support their radical new business model. They hope to inspire other indie developers to take on much more ambitious projects. Along the way, they will also be very open to anyone wanting to follow their approach and will provide them with their exact model.
It seems as if the success of their model is contingent on the success of Armello, which will be the first game made using it. They promise beautiful visuals, AAA production value, and vast amounts of content. The game will also be totally free to play. The League plans on following the example set by popular F2P games like League of Legends. Check out the impressive announcement trailer.
They are currently 12 months into development, and their natively digital card and board game for tablets draws close to its 2013 release date. Hopefully, their new model will result in the influx of a bunch of high quality indie titles, but only time will tell.