The creative director of the Assassin’s Creed series, Alex Hutchinson, is criticizing the story telling of Japan’s developers saying journalists’ leniency to reward bad Japanese stories is subtle racism.
Hutchinson believes some Japanese stories are practically gibberish, and its quite condescending for us to forgive this when, historically, journalists pick apart the plot in Western games, like Gears of War for example.
“There’s a subtle racism in the business, especially on the journalists’ side, where Japanese developers are forgiven for doing what they do. It’s condescending to do this,” he told CVG. “Just think about how many Japanese games are released where their stories are literally gibberish. Literally gibberish. There’s no way you could write it with a straight face, and the journalists say ‘oh it is brilliant’.
“Then Gears of War comes out and apparently it’s the worst written narrative in a game ever. I’ll take Gears of War over Bayonetta any time,” Hutchinson concluded. I just think the simple question should be; is the story any good?”