It’s only been about two years since the most recent Army of Two game, regardless; both EA and Visceral hope to refresh the franchise with the newly announced sequel, Army of Two: The Devil’s Cartel.
The basic Army of Two format will stay intact. The Devil’s cartel will be third-person, focus on two Tactical Worldwide Operations (T.W.O) agents, and have a huge emphasis on co-op gameplay.
Alpha and Bravo, the two uniquely named operatives, will be dropped off smack-dab in the middle of a rapidly escalating conflict between rival drug cartels in Mexico to complete a variety of missions, and in the long-run, stop the fighting.
Julian Beak, the Executive Producer at Visceral Games shared some of his thoughts about The Devil’s Cartel with computerandvideogames.
“We wanted to refresh the Army of Two franchise for a new generation of action gamers, and at the same time, stay true to the core concept that really made the first two games fan favorites,” he said. “With meaningful seamless co-op gameplay at its core and explosive new tag-team features, gamers will have to work together tactically and strategically as they push through a city dominated by one of Mexico’s deadliest drug cartels.”
Just like the other Army of Two titles, both offline and online co-op will be possible. The difference is the new heap of customization that will be available online. Players will be able to make themselves stand out from the pack by customizing everything from weapons, to armor, to the mask their character wears.
The Devil’s Cartel is currently set for a March 2013 release for Xbox 360 and PS3.


