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Valve Officially Announces TF2’s “Pyromania” Update

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After spending a couple of weeks having fun screwing around with their fanbase, it looks like Valve’s Team Fortress team (how’s that for a mouthful?) has finally decided to get on with it and officially announce that a big update, including the long-awaited “Meet The Pyro” short, will be dropping Wednesday, June 27th.

As with their other large content updates, they’re revealing small parts of the update each day – for the first teaser, the map “Doomsday” has been shown, where players fight to have the honor to launch a monkey into space (don’t worry, it makes sense in-canon).

Hit the break for some selected snippets of what they’ve chosen to reveal so far.


You read that right (presumably): the long-awaited final Meet the Team short, Meet the Pyro, is dropping in less than three days, and we decided to assemble a massive update to celebrate it…

Day One of Pyromania reveals Doomsday, a new map with a brand new game mode that lets you relive one of the darkest days in TF history. It’s all pretty heartwrenching, until you discover you’ll get achievements, which are also detailed in today’s update.

Keep your eyes open, folks. We’ll be announcing a bunch of new stuff this week, right up until the premiere of Meet the Pyro this Wednesday.

The update page also goes in-depth when talking about the new map:

Doomsday pits BLU against RED, with only one team getting the honor of transporting a suitcase nuke full of recalled Mann Co. Australium to American monkeynaut Poopy Joe’s rocket, so he can blast off and hunt down Soviet space chimp Vladimir Bananas. It’s the same spirit of competitive enterprise that stalled the moon landing by three years when Buzz Aldrin suplexed Neil Armstrong into a pile of folding chairs at Astromania ’69! Both teams will attempt to get the necessary fuel up a preposterously slow-moving elevator and into Poopy Joe’s Australium-powered rocket to the stars.

I have to say, I’m ridiculously excited about this update. As someone who plays Pyro quite a bit, I can’t wait to get a bit of exposition into the character – Valve has been teasing players about his/her/its identity since release. The resulting chaos when the short releases will be fantastic to watch, but it’ll be worth it. At least, I hope.

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