Our intrepid editors have taken it upon themselves to slog through the world of Diablo III and provide you, the reader, with a daily update on their progress. With all three playing as different classes (as seen above) you’ll be privy to three very different updates. Prepare yourself for the drama, the perils of fighting demons, and the mystique that accompanies a journey into the depths of evil. Oh, and explosions. Tons of explosions.
Smapdi the Demon Hunter (Chris U)
I began my crusade against the burning hells with a host of allies. But their bickering, greed, and indecision eventually drove me away from them. Besides, a demon hunter like myself does his best work alone. Fortunately, even though I eventually elected to face the trials ahead of me on my own, I still found myself with the option of enlisting the aid of a companion. While I preferred to work by my lonesome, my Templar ally was a character in his own right, full of abilities and gear to customize as I saw fit. Plus,he doesn’t need to stop every five minutes for a bathroom break, or to walk his dog. He’s a better friend than any of my “actual” ones.
Of course, I knew that choosing to venture on with only my companion meant I would need to think long and hard about how I equipped myself – purging Caldeum of the Lord of Lies would require a keen mind. Knowing that I wouldn’t have a small army to take the brunt of my attacks, and realizing that my frail form can’t withstand extended punishment, I decided it would be best to keep enemies as far away as possible. To that end, I began to arm myself with tools to keep my foes slowed at a distance. By channeling my skills through special runes, I could add extra effects to them to help me achieve this end – shots from my Rapid Fire skill were encased with webbing to slow enemies on hit, and my summonable raven companion became a spider armed with debilitating bites. My Templar ally helped on this end, armed with a skill that slowed enemies that attacked him. To top it all off, I equipped my Cull the Weak passive, which boosts my damage against slowed targets. It was a sound strategy, and soon Belial had met his end. Now, I seek to repel Azmodan from Bastion’s Keep.
I pity his chances.
Woozle the Monk (Dan T)
You’re a really fascinating game. The CG you toss at my eyes is mesmerizing and one of a kind. The voice acting is as enchanting as a witch doctor’s spell. I wish I was able to gawk at your visuals, but I’m playing on a Mac and everything is set to “low” or “off.” I’m sure the visuals are splendid. I remember seeing screenshots long ago. They were so colorful that they summoned a tsunami of hate for no real reason. It was like Diablo himself commanded the entirety of humanity to lash out against those early images. I’ve only explored the first town and some nearby woods, so the verdict is still out on how exotic the locales will be.
My monk, Woozle, is surprisingly strong. She punches with the strength of a thousand pandas and each click seems significant. Enemies collapse as their souls escape their body, and when I use my move to knock back ghouls they are visually tossed back. The combat is much more satisfying than I would have imagined and I’m looking forward to see how it grows as more powers populate my skill bar. What’s interesting about the skill bar is how slowly they introduce skills and complexity. The skill bar is limited to only six abilities at a time. Conveniently, there are six classes of skills. You can mix and match skills all you want, but you have to go into the menus to unlock that option. Why they they didn’t make that more obvious is curious. I wonder what more experienced PC gamers think of it? It seems like it’s catering to a greener crowd, but I’m not complaining. Nothing gives me more anxiety than worrying about what skills to equip to defeat the devil.
The story beats have been limited, but I’m enjoying the way it’s presented. Conversations aren’t too long and the voice acting is tolerable. The best part are the many audio diaries that are scattered across the land. I’m a huge fan of walking and talking and I’m glad that Diablo III has implemented this tactic. I’m looking forward to playing more, but the servers are down. I’m not surprised that the launch has been plagued by mishaps, but I can still me mad.
Royastrasz the Wizard (Chris H)
Demons. Explosions. Lasers. Demons. Lasers. DIAMOND SHIELD DIAMOND SHIELD OH GOD DIAMOND SHIELD. Explosions. LASERS DOUBLE LASERS LASERS.
And so it was. And so it has been.
Playing a wizard is an exciting experience. If not for the… well, lasers and explosions, than certainly for the pure amount of badass you radiate everywhere you go. With Glass Cannon up and a bit of gear – not to mention a friend keeping most of the heat off you – you can just sit back and laugh like an idiot as destruction pours forth from your soul. It’s pretty radical. And by radical, I mean I AM KING OF THE WORLD.
So far, I’ve based my entire character around looking cool and doing lots of damage. Survivability? Worthless. Potion button. That’s all you need. In order to properly play a wizard, you’ve got to make a thousand colors pour from your eyes. Until you’re doing that, you’re just not a true master of the arcane. Besides, living is for fools.
Oh. And invisible dye. Naked wizards, best wizards.