Back in December, Piki Geek first introduced you to Pokémon Generation 0, a fan-made game in development. Generation 0 follows the adventures of a young Professor Oak or Agatha (of the Elite Four). The story takes place approximately 50 years before the original Pokémon and follows Oak or Agatha as they attempt to build the Pokedex for the very first time. Different cities and different monsters await new players.
Recently, the creators behind the game revealed the starters: Magnemite, Spearow and Sandshrew.
Trystan Perry sat down with head concept artist Yume Mugendai and head developer Jake Lupton to get answers about the Generation 0 starters and more.
Piki Geek: When did you join “Project 0″?
Yume Mugendai: It was around last summer, actually. I was bored, looking around on Facebook, and I noticed one of my friends “liked” the page. I really liked the idea, and once I realized they were actually making a game, I offered to be a promotion artist.
PG: So, why did you all agree to use these different starters?
YM: Well, it’s not exactly my choice. But I liked the fact that we were being more original and differing from the norm a bit.
PG: Is your character artwork based of those representations of Oak and Agatha?
YM: Somewhat, though not entirely. Sammy’s design was official already, so I referenced the movie Pokémon 4Ever. It took an awful lot of pausing and playing again to get the right shots. On Agatha, however, the design was not at all official, but I liked the idea. I changed a few of the colors and took out the hair clip. I didn’t see how it would match her character, personally.
PG: So do you only do character art then?
YM: Well, I’m not the best at backgrounds, but I can always try. As of yet, it’s only been character art and a promotion poster, which you may have seen on the “like” page.
Trystan Perry: Do you have any idea on a release date for Alpha for us?
YM: Not exactly. All I can tell you is that it will hopefully be soon.
PG: And finally, will we be getting those baby legendary birds? I want one!
YM: It’s not completely out of the question, you’ll just have to wait and see, once our final release comes out.
We also asked Jake Lupton, the head developer and concept guy, why the starters were different. He gave the following response:
“Well, given the nature of repetition in every game of the fire/water/grass starters, we felt at least trying out a new trio or set would be something unique we could add to the game.
We were considering possibly explaining the starters ranch (shown in the anime) and even having some still in the wild, albeit very rarely.”
There’s still no word on a release date for the Alpha or final product, but we’ll keep you updated as more details roll in. For more updates and silly pictures from Jake Lupton himself, check out their Facebook page.