A surplus of Far Cry 3 details has been shared by Gaming Everything, originating from the latest edition of Edge Magazine, which details the protagonist, game mechanics, and the title’s open ended mission structure. The available information runs the gamut from how the menus will look to the ability to throw your knife into a guard’s skull.
We all know the Far Cry series revolves around player freedom and that element has not be neglected. The available details cover portions of two different missions, which range from a planned stealth assault to a highly-scripted escape from a sinking ship full of violent enemies.
Like the previous titles, players can make the decision like sniping enemies from afar rather than running in guns blazing. It even suggests makeshift techniques, like strapping C4 to a Jeep and rolling it into an enemy base. Apparently, one game tester even discovered a hang-glider and used it to skirt the defenses entirely.
Despite the emphasis on player choice, the details highlight a hefty amount of scripted, linear moments. The gameplay snippet shown to Edge focuses purely on platforming and exploration before engaging a narrow stealth section. While players can still get creative by stabbing an unaware guard and then hurling the knife at another, the outlined mission takes place with the protagonist having a mental breakdown and the actions are punctuated by hallucinations and an “unreliable perspective.”
Continuing the theme of the world’s unluckiest tourists, the protagonist is a man named Jason Brody, who has been trapped for years on this violent island while trying to recover his kidnapped girlfriend. There is a prominent theme of insanity that seems to permeate the gameplay, with many mentally unstable enemies and allies. Early footage of the game had a companion named Vaas giving a disturbing monologue on the subject of sanity.
Far Cry 3 has a suggested release for the Xbox 360, PlayStation 3, and PC sometime in March.


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