Diablo III Promises to Kill You… A Lot



Excited for Diablo III? If you are, you better have some patience. Not because of the delay, but because that game is promising that you will die over and over again. In a video aptly named “You will die. We promise” a few of the developers talk about the different difficulty modes.

While normal mode is the game’s casual mode, the higher difficulties will test your mettle. When you finally get up to inferno mode, your skills will truly be put to the test as you will need to carefully balance your defense and offense. It should also be noted that charging into packs on inferno will “get you killed very quickly.”

Now if you excuse me, I need to wash out the memories of Diablo 2′s lightning enchanted bosses on the higher difficulties. Head on past the break to check out the trailer.

Your Comments

  • avatar
    jadetine said Feb 11th 2012 3:57 PM

    I really want that rainbow pony Diablo shirt.

    • avatar
      grimueax said Feb 11th 2012 3:59 PM

      They’ve been teasing us with that fucking shirt since shortly after the game was announced, but they’ve yet to make it available for purchase. They’re grade A bastards.

  • avatar
    digibri said Feb 13th 2012 11:44 AM

    I spent an indeterminate number of hours playing the beta yesterday. I played both the Wizard and Monk classes all the way through (max level seems to be 10.) I didn’t die once, ore even get close to death…ever. I sure hope they tweak the difficulty levels before release.

    All that being said, the game has a pretty high level of polish. As far as new features, I like very much that the town stash chest is shared by all your characters (a la Torchlight), but I do wish it was bigger. I’m undecided whether I like the fact that the Smith artisan crafter upgrade level is maintained from one character to another – that feels sort of weird.

    Highlights for me so far:
    The Wizard power, Disintegrate (or as I like to call it Laser Beam of Death) is massively fun. Some of the Monk fighting animations seem to be pulled from Jackie Chan’s ‘Drunkin Master’…though it is difficult for me to be certain. In particular, there seems to be one where the Monk turns and strikes a foe with the back of his shoulder.


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