Mikah Whiple, a Blizzard Community Manager, took to Twitter last night to answer fans’ questions about the highly-anticipated Diablo III. A few interesting bits of news emerged from the 90 minute session.
First, the game will be capped to four players maximum, despite the existence of five classes and that its predecessor supported eight people at once. Whiple confirms there are no plans to increase the limit. The game will also not be shipping with any form of voice chat, seemingly after its abysmal use in StarCraft II.
@guyver009 There is no built in voice chat, at least not for ship. If we try voice chat in another game we want to make sure its worth using
— Bashiok (@Bashiok) February 7, 2012
While it’s been known for a while that the player limit was around four to five people, this is the first it has been confirmed. A reason given is that due to the increased amount of spell usage, the game would be too chaotic with more people. I wouldn’t be surprised if the max playercount on consoles was also a factor in this decision.
The voice chat is a little surprising since it seems that Blizzard’s reason for not including it is based on a game which wasn’t focused on teamplay at all. I could be wrong, but I’m fairly certain the Diablo series has always catered to groups of people playing together more than StarCraft ever has, and said groups might want to voice chat with one another.