Hopefully you didn’t have to queue for 50 minutes last night to make your first SWTOR character on the same server as your friends, but if you did, you might want to start exercising your Sith (or Jedi, I suppose, if you swing that way) virtue of patience. The latest from BioWare indicates that they’re trying not to rush to the go-to solution of simply raising population caps too quickly, since they want each server to have a healthy population right after launch.
We want incoming players to populate lower population servers. At the same time, higher population servers will not be ‘locked’ because we want to allow people to join a server to play with their friends if they wish to.
If BioWare raises the population cap on servers that already have long queues, more people will flock to those servers, which will only exacerbate the problem. The long queues are a way to encourage players to make new characters on low-population servers, so that the population of all servers will equalize. At least, that’s the hope.
A few servers, listed below, are already hitting their absolute population cap, and BioWare warns that players on those servers will have to queue even at off-peak times. Those players are encouraged to make characters on a different server – hopefully, your toon is still low enough that it shouldn’t be too much work to start over.
The Harbinger – US West Coast – PvE
The Swiftsure – US West Coast – PvP
The Fatman – US East Coast – PvP
Bloodworthy – EU English – PvP
Frostclaw – EU English – PvE
Legions of Lettow – EU English – PvP
The Red Eclipse – EU English – PvE
Tomb of Freedom Nadd – EU English – PvP
Darth Revan’s Mask – EU German – PvP
Darth Traya – EU German – PvP
Jar’Kai Sword – EU German – PvP
Hrakert Rift – EU French – PvP
Whatever you do, choose carefully before committing yourself to a server, because they are still working on implementing server transfers and there’s no word on when that will be finished.