Ghost Recon Online is a free-to-play tactical shooter coming exclusively to the PC. However, Ghost Recon: Future Soldier, the true sequel in the series, will be coming to consoles only. Why? You guessed it – piracy. It’s remarkably similar to the story we posted just yesterday about I Am Alive not coming to the PC.
Speaking to PC Gamer, Ghost Recon Online’s producer, Sébastien Arnoult, claims free-to-play games are the way to stamp out piracy. “We are giving away most of the content for free because there’s no barrier to entry. To the users that are traditionally playing the game by getting it through Pirate Bay, we said, ‘Okay, go ahead guys. This is what you’re asking for. We’ve listened to you – we’re giving you this experience. It’s easy to download, there’s no DRM that will pollute your experience.’”
He goes on to attempt to justify Ubisoft’s decision to keep GR:FS a console-only experience, saying, “When we started Ghost Recon Online we were thinking about Ghost Recon: Future Solider; having something ported in the classical way without any deep development, because we know that 95% of our consumers will pirate the game. So we said okay, we have to change our mind. We have to adapt, we have to embrace this instead of pushing it away. That’s the main reflection behind Ghost Recon Online and the choice we’ve made to go in this direction.”
While it’s nice to see Ubisoft tailoring a Ghost Recon experience specifically for PC, refusing to put the work into a PC version of Future Soldier on the assumption that 95% of people will pirate it, is creating a self-fulfilling prophecy. If more companies would put in the effort to make PC games actually feel like PC games rather than cheap console ports, less people would feel compelled to pirate them. That’s the message so many companies don’t seem to be getting, and it’d be a better industry if more of them wised up.