One time AAA release I Am Alive – since downgraded to a single A and online only release – has been all but canceled for PC, leaving XBLA and PSN players as the only ones who will be escaping earthquake torn Chicago when the game is released sometime next year from publisher Ubisoft.
I’ll give you one guess why this happened.
Yep, that’s right, Ubisoft cited piracy as the reasoning behind the move.
Stanislas Mettra, I Am Alive’s creative director, explained the situation thusly:
We’ve heard loud and clear that PC gamers are bitching about there being no version for them… But are these people just making noise just because there’s no version or because it’s a game they actually want to play? Would they buy it if we made it?… Perhaps it will only take 12 guys three months to port the game to PC, it’s not a massive cost but it’s still a cost. If only 50,000 people buy the game then it’s not worth it.
Ubisoft, both the main company itself and its many subsidiaries, have never been shy about airing their grievances with video game piracy, especially on the PC platform. You have to wonder, though, if it perhaps wasn’t the smartest idea in the world to have an employee go on record as bitching out the PC gaming community and questioning their sincerity.
Yeah, this probably won’t end well.