Presumably not wishing to take any chances with such a massive cash cow, Ubisoft plans to conclude the multi-million-dollar, revenue-making tale of Desmond Miles before the world ends in December of next year. Talking to Eurogamer, creative lead on Assassins Creed: Revelations, Alexandre Amacio, spoke of the fast approaching end to the tale of young Mr. Miles and his efforts to prevent the Templar order from (possibly) ending the world. All in time for the December 21st, 2012 deadline, which was popularized by hippies and nutjobs misinterpreting the Mayans.
In Assassin’s Creed we set up a timeline with this whole end of the world plot of December 2012. That’s fast approaching, and the story we have to tell, we obviously need to do it before we arrive at that point.
Amacio then goes on to talk about the future of the franchise post Desmond Miles (assuming that the world does not indeed end, because that would kind of suck).
Assassin’s Creed is all about cycles – we have the Ezio cycle and the Altair cycle, and both of these are set to conclude in Revelations and we have the Desmond cycle, which is set to end on December 2012. But there’s many cycles within the brand – that’s the whole point. History is our playground.
So is this to say that Ubisoft will continue to pump out a new AC title every year, until the end of time?
We’re already structuring the way we do Assassin’s Creed, so it will no longer ever be like that. Our development approach is changing so our cycles aren’t structured the same way – so it gives us a little bit more development time.
Assassin’s Creed: Revelations, the concluding tale in the in entwined histories of series stars Altair and Ezio, arrives November 15th of this year.