While a good bit of information has come down the line about Capcom’s upcoming fighting-franchise crossover, Street Fighter X Tekken, many have forgotten that the project was part of a two-game deal. Namco Bandai is also developing its own take on the concept, a Tekken-based 3D fighter called, appropriately enough, Tekken X Street Fighter. However, the company has been very quiet about the title.
In an interview with PlayStation Blog conducted at last weekend’s EVO world fighting game championship, Tekken director Katsuhiro Harada finally spoke openly about the project and the difficulty of converting Street Fighter’s iconic cast of characters to the Tekken engine.
“Obviously, the Street Fighter characters will have to have their fireballs. Ryu without a fireball just wouldn’t be… right,” Harada said in response to a question about his overall vision for the game.
He then talked about the implementation of projectiles into the Tekken world, a series that has been conspicuously lacking in long-range combat. Harada noted that the primary purpose of a projectile in Street Fighter is to keep your opponent where you want him, and that there are several ways to implement them in a 3D environment. “It could be used as something similar [to a jab] to keep your opponent in the place you want, or it could be some kind of a special move or powered-up version of their techniques. We’ve not decided on what route we want to take with this yet.”
Another aspect of fireballs to consider is how they can be avoided. Typically, projectiles in Street Fighter must be leapt over, but in a 3D game like Tekken, sidestepping becomes a possibility. “So do we want players to jump over fireballs? Or is it okay to sidestep them? That’s something we’re not decided on, we haven’t had enough time to look into it.”
It’s obvious from Harada’s comments that Tekken x Street Fighter is still very early along in production, and with the slew of Tekken games coming out soon, it might be a while before Tekken X Street Fighter receives the team’s full attention.