Defense of the Ancients began its life as a simple mod for Warcraft 3 and has since spawned a number of imitators such as League of Legends and Heroes of Newerth. DotA2, in development at Valve for some reason, is looking to put away the imitators and become the definitive DotA experience. Though no in-game screenshots or footage of the game has been revealed to the public, DotA2 is supposedly coming out this Fall, and in preparation for its release, the game’s system requirements have been revealed (and can be found after the break).
DotA 2 Minimum System Requirements:
- OS: Windows® 7 / Vista / Vista64 / XP
- Processor: Pentium 4 3.0GHz
- Memory: 1 GB for XP / 2GB for Vista
- Graphics: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
- Hard Drive: At least 2.5 GB of free space
- Sound: DirectX 9.0c compatible sound card
DotA 2 Recommended System Requirements:
- OS: Windows® 7 / Vista / Vista64 / XP
- Processor: Intel core 2 duo 2.4GHz
- Memory: 1 GB for XP / 2GB for Vista
- Graphics: DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better
- Hard Drive: At least 2.5 GB of free space
- Sound: DirectX 9.0c compatible sound card
A Note from the Editor-in-Chief: A heavily opinionated and non-informative paragraph has been omitted from this article. I apologize for the contents of the original post. -Dac



IMO, this kind of article didn’t require commentary on why the game was being made.
It also completely ignores the fact that a company as large as Valve can have two dedicated teams working on two separate games.
Whether or not you hate it, you’re here to report.
A news reporter who reports news you care about doesn’t, so long as that person provides the news you wanted everything else irrelevant. Zach that was a good news post, but I think your mislead readers with some of your personal opinion I don’t think the issue isn’t: “Why is Dota2 coming out and not Half Life 3?” It’s: “How did Valve get the rights to the original game mods ‘definitive’ sequel?” Would Valves time be better spent on new IP’s? Or finishing HL3? or L4D3? I’m just as confused as you are about this.
Mostly I just feel like Valve’s time would be better spent wrapping up the story of Gordon Freeman. DotA’s audience is very hardcore, yes, but also incredibly small by comparison to say, Half Life’s fan base.
It is indeed a mystery to me as to how exactly Valve acquired these rights, but in my opinion, the how isn’t as important as the why.
Ahahah, oh wow!
You don’t have any idea about the size of the dotA community.
It’s understandable that HL fan are disapointed but let’s not make baseless asumptions like these :-O
This article is like everything that’s wrong. I was hoping to actually read about the specs in depth and to see if valve was going to use any of it’s engines or start up a new one. I was hoping to see comparisons from wc3,LoL,HoN, and even sc2.
Instead I read about how bad the writer is at video games and how little he actually knows about whats going on.
Valve is a big company(more profitable than google and apple http://www.forbes.com/forbes/2011/0228/technology-gabe-newell-videogames-valve-online-mayhem.html)
Any company’s financial investments are in more than one basket, common sense.
But to answer your questions, the Main Makers of Dota Allstars split off, most went on to make League of legends. Valve got it’s ok from Icefrog the creator of the map for dota. (just a quick summary to lazy to google it)
Its obvious they have something in the makes for HL3, nobody knows how long its going to take because valve takes forever to make a video game everyone knows this.
I doubt we will see a left4dead 3 because of the controversy the lead from 2. To this day the community is split in two from the game’s 6 month release from the original which was pushed by EA. It no doubt sold well but people felt they sold out with it since it went against valve’s usual routine of taking their time to perfect a game.
It uses the Source engine. You do seem like the typical DotA player, though – angry and defensive.
Almost as defensive as Putting a comment on pending for moderation purposes.
Skiie, your comment wasn’t on pending because we were trying to censor you. You put a link in your comment, and because of that it got caught by the spam filter. I have to clean that stuff out manually, and I fixed it as soon as I noticed it.
There is a massive player base behind League of Legends and Heroes of Newerth (the present MOBA games). Most people will tell you, these games are simple placeholders while DotA 2 is in development.
Valve has more than one hand to make games with, the statement that there time is better spent elsewhere doesn’t make any sense. They have a team dedicated to making this game. If the team wasn’t working on DotA 2, I’d imagine they would have their hand in some other game development, and it wouldn’t be HL3, which is being managed by its own division.
Game devs cannibalize their own resources all the time, though. It’s a fairly common practice. Even Blizzard came out and said one of the reasons Starcraft 2 took so long to develop was because they kept pulling resources to help out with WoW. Blizzard is enormous and even they do it.
I’m just saying it’s a distinct possibility.
Or the actual reason.
I see NO reason for Vlave to be fronting this other than 1. It gives Steam more momentum and 2.”The definitive sequel to Dota” <- that's a tall order I know Valve has the resources to make this, but I can't help but feeling the manpower would be better spent somewhere else.
Even my friends who play LoL and DotA admit that the large majority of the player-base is scum of the earth or worse. It’s great fun if you keep to playing only with people you know or trust though.
You seem like the average video game journalist- not just angry and defensive, but worthless to boot!
Fuck Captcha phrases. But that comment at Skiie was some hilarious “Anne Rice-decrying-people-who-think-her-shitty-buttrape-novels-are-trash-on-Amazon-comments” level shit. Grow the fuck up you huge manchild.
Wow, you weren’t kidding, bashing on DotA brings out the trolls!
It’s not about “bringing out the trolls”, it’s just that the bit about how badly the author hates DOTA was completely unnecessary. It has literally nothing to do with the system requirements, and turned a simple article about an upcoming game into an opinion piece.
Yeah, as the guy who runs this website, I have to agree with that.
Maybe it was a secret science project.
Hypothesis: Bashing on DotA’s player-base will lure them into a trap.
I don’t know what the plan is from there though…
For the sake of cleaning up the article, an uninformative paragraph has been omitted, and the article has been edited. To view the original article, please click here: http://puu.sh/3Ehz
Partially-serious recommendation: Only let people whose first name is “Chris” write articles.
” is looking to put away the imitators ”
Imitators created their own gamestyle, the LoL one for instance doesn’t really overlap with the dotA one.
dotA2 is planning to convert the dotA community, yes, it’s something we can suppose. But the experience already proved that many dotA-like genre could coexist without feeling “the same”.
While the original paragraph was unnecessary, it wasn’t all wrong either. Take that paragraph, do some actual research (play some dotA games, be a noob, record actual results over different play times and games), and talk about why the community either has a perceived problem, or an actual problem.
I would be on the first to tell you that the dotA games have a crappy community, but that is very empirical and based on a brief experiences rather than longer term experience across multiple games.
Turn this vitriol into an actual article, because, as you can see, there is a lot of interest in it on both sides…