While the release of The Elder Scrolls V: Skyrim is still several months away, Bethesda game director, Todd Howard, is already discussing DLC plans. In an interview with AusGamers, Howard says the team intends to make Skyrim DLC “more substantial” than the offerings provided in Fallout 3. He also stated that said DLC would be available even after completing the main quest, alleviating one of the biggest complaints about Fallout 3’s DLC.
For more from Todd Howard regarding Skyrim DLC, head past the break.
Howard goes on to detail the plan for Skyrim’s DLC, but also admits they haven’t actually started making any yet, stating, “So right now I can say that we’d like to do less DLC but bigger ones – you know, more substantial. The Fallout 3 pace that we did was very chaotic. We did a lot of them – we had two overlapping groups – and we don’t know what we’re going to make yet, but we’d like them to be closer to an expansion pack feel.”
From the sound of it, it seems like Skyrim’s DLC will be somewhere between Fallout 3’s DLC and Oblivion’s Shivering Isles expansion pack. Being a fan of both methods, the combination of them can only mean good things.


i never got shivering isles due to the fact that it cost so much microsoft points! ill probably be picking up new vegas instead of this anyways
Shivering Isles was a full expansion pack, not merely DLC, so it was priced like an expansion pack. It was worth every penny, by the way, and added another 150 hours to the game.
Shivering Isles was one of the best expansion packs ever made (right up there with Throne of Bhaal). It was totally worth it just to meet Sheogoroth.
If the DLC are bigger (not a 1 hour mission), then I might start buying it. I would prefer a big (more expensive) expansion pack than multiple DLCs.
I’m pretty sure the dlc’s will be done before the game is even out, just like most games that come out these days. Although their toughest competitors will probably be the modding community itself.
brb big boobs mod
Calling it: Buster Sword and equip-able cock mods 24 hours after SDK release.
oooh, Shivering Isles. Me like. Hopefully this uses Steam so I don’t have to go through GFWL again. Then again, no game is perfect and if they have to screw something up I’d prefer they go for GFWL instead and make the rest of the game awesome.