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What the heck is Dyad? Glad you asked!

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bruledyad

I had never heard of Dyad before today, before it was announced via PSN’s official blog.  Though psychedelic shooters have been certainly been on everyone’s minds the past few weeks, it seems ][ Games (pronounced: right square bracket left square bracket) is looking to mix things up a bit. Here’s Dyad in a nutshell, straight from the horses mouth: “Dyad is an abstract racing game that has influences in many genres including racing games, fighting games, puzzle games and classic arcade shooters.” Your best bet is to just check it out after the break.

So it’s basically a mixture of every single kind of game aside from platforming or beat-um-up? Alright, perhaps I’m oversimplifying the diversity of the gaming spectrum, but this game is certainly a strange concoction. So much in fact that the developers have written out a pretty extensive explanation on the PSN blog of the general gameplay mechanics in Dyad. The game is similar to a racer in that there are “tracks,” that can be memorized and played over and over. This is important, because you’ll be “comboing” enemies and obstacles in order to rack up points. Killing enemies comes from various mechanics, including taking advantage of their “polarity,” but as the player progresses more and more mechanics are required to win.

“While discussing the contrasting differences in the mechanics in Dyad versus traditional racing games, we found a very strong correlation between the mental process of playing and learning Dyad to meditation. Dyad subtly plays off the meditation theme in order to aid you, and maybe get you thinking about new and different things you wouldn’t expect from a game. Without giving away too much, you’re also on a quest in Dyad… similar to the quest a particle might take in the Large Hadron Collider.”

Wow, is that abstract enough for you guys? Well, thankfully, the game is being made to be as accessible as possible, opening up the doors for casual gamers, but hardcore gamers will find plenty of depth in the systems as well. Really, seeing the ideas on paper is probably not doing this game justice, so why not take a look at the official trailer and tell us what you think in the comments?

Your Comments

  • avatar
    Ibuprofen said Jun 20th 2011 10:31 PM

    Honestly this doesn’t appeal to me all that much. The trailer makes the game look very, very repetitive and the gameplay doesn’t look exciting or fun enough to make up for that. Just my two cents.

    Reply
    • avatar
      mothmanex said Jun 21st 2011 12:14 PM

      I have the same opinion as you. I never saw anything different in that video, it was way to repetitive. I doubt getting this one.

      Reply

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