Ubisoft unveiled a first look at Tom Clancy’s Ghost Recon Future Soldier at Microsoft’s E3 press conference, focusing on the game’s incorporation with Kinect through a new feature called “Gunsmith.” Gunsmith will allow players to customize a large series of options in their equipment in order to personalize their load outs for a particular mission, with more than 20 million combinations possible.
Utilizing Kinect, players can either scroll through a list of available options with simple hand gestures or use voice commands to quickly access specific parts of a weapon for customization. Voice commands can also be used to quickly select pre-optimized packages – for instance, calling out “optimize range” gave the demonstrator a gun prebuilt for long-range firefights.
These guns can then immediately be tested on a virtual firing range by making a quick over-the-shoulder gesture as if the player were draw his or her new weapon. In this firing range, hand gestures can further be used to aim and fire. So far, there is no word on whether or not this gesture-based aiming will have functionality outside of the Gunsmith mode.
Check out a brief clip from the conference after the break.