In addition to releasing a whole boatload of screens on Monday, Bethesda decided to let us know how the leveling system in Skyrim will work at their showcase event. After the rather controversial leveling system Oblivion had, you can bet that RPG fans all over the world are waiting for this sort of news. While speaking with Eurogamer, Todd Howard, Skyrim’s game director, revealed that Skyrim will have much faster leveling than Oblivion or Fallout 3. Instead of leveling up to around level 25 like in past games, Skyrim will have you max out somewhere around level 50.
In theory, Howard says, you could reach somewhere in the 70s, though they fail to explain any further. Our best guess is that with DLC or expansion packs you’ll be able to raise the cap, but for the vanilla game you’ll be stuck at level 50. Or maybe we’re completely wrong, but I can’t think of anything better due to me sucking at math. They’re not just prolonging the game though, instead you’ll just power up faster, at least in the beginning. Later in the game, the leveling will slow down.
The world will actually be “about the same size” as Oblivion, but due to huge mountains and other difficult to pass terrain the world will feel much larger. Howard also stated that “the game tends to get harder as you go up in elevation”, where you’ll encounter trolls and other big baddies.
At least now we have something to look forward to now that we’ve all beat Portal 2, as Skyrim releases on November 11.